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Showing posts with label Forum. Show all posts
Showing posts with label Forum. Show all posts
Thursday, 1 May 2008

Forum-Of-Unrest REVIVED!!!!!

Published by Lord of Flames under , , on 8:31:00 pm
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MWUHAHAHA, as MENTIONED before, it's back with more powerful functions so plz visit it to keep it alive.

To get that deal, i had to make sure the forum is active or else the forum will close[auto]

So we will need your help! =D

This is the link: http://combineset.forumwww.com/index.php
Monday, 7 April 2008

Forum-of-Unrest©

Published by Lord of Flames under , , on 3:57:00 pm
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Click here to enter!
Saturday, 3 February 2007

SubDomain Name created..again!

Published by Lord of Flames under , , , on 12:08:00 pm
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Members of all time gather!

For we have done yet another milestone, not just another website but soon a mutli-purpose one!

It's function is unknown, visit though it's in Beta so who knows, just wait and you might see a website that might take over all the websites we have now!

There is two Url to go there:either
  1. http://trax.to/combineset
  2. http://combineset.bravehost.com
Tuesday, 23 January 2007

Monthly Blog Report Cum Forum's back online( January 2007 Issue)

Published by Lord of Flames under , , , , on 6:23:00 pm
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Dear friends,

the time has come again and most of the blog skin changes has been made except for the following:
  1. Message Pop-up after leaving web page
  2. Disabling of right click.

If you guys were to disagree that these stuffs are not looking good in the blog, comment and let me know, if you manage to convince 5 different people to say that the stuffs mentioned above is lagging the blog, I will cease these add-ons.

In additional, if you 'smart' people realised that, the post published on the index page has been limited to 5 entries to speed up the loading of this 'great' web page. However, if you were to intend to view previous entries, you can, either by:

  1. Going to the archives and search for a specified entry or
  2. Read up entries by labels(groups)

What's more?

The forum's fully operational with a new, less laggy, background which will speed up loading too! So what's holding you back? Go there now!

Sunday, 7 January 2007

Counter Dreadlords with Werewolves( oz) only)

Published by Lord of Flames under , , on 5:54:00 pm
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This thingy is only for all oz) (those belong to this tribe understand what i mean or else..)
we hav successfully created a smarter werewolves which we only be discussed at our own forum. *HINT*HINT*


So u all must be wondering what the hell crap am i writing here for?

Well sad to say so but before we succeed in creating the smarter werewolves, we hav some brainless werewolves being created and from wat i heard, they are roaming about everywhere so beware of these hostile werewoves!

Dun say i did not warn u guys!!!!!!!!
Tuesday, 2 January 2007

WORLD 8 REOPENS!!!

Published by Lord of Flames under , , on 4:23:00 pm
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World 8 will be reopening and filled up with C-GYM whereas World 2 is filled with Trainer GYMs

World 8 is currently in BETA as it only has one city(half-completed)

World 8 is now reffered as World 8b til it's out of BETA.

It is estimated that it will be out of BETA by Term 2,2007(EARTH TIME FORMAT)

SO cheer for its coming!
Sunday, 24 December 2006

Christmas Holi(Holly)

Published by Lord of Flames under , , , on 11:55:00 pm
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Christmas! Though we did not have a countdown timer for this Christmas'06, we will have a countdown timer(mind you, the reason we are not having countdown party for every event is because we do not have enough money to organise more than 10 parties. If you are really so desperate, try sponsoring us!) for each events, including public holidays and other holidays!
Enough talk about the update, why not we talk what you guys want to talk? Yea, FREE GIFTS! Yup, this year's Christmas exchange will be the same throughout the decades. BORING? HA, if that were to happen, then it isn't Christmas.
First what is this so-called "BORING" Christmas exchange is about? Here are the rules or rather information about it:
  • In general, its like a exchange of gifts between 'ME'(I dunno which ME I meant so don't ask ME) and 'You'(Guilty as charged).
  • For only Year2006[ETF], you do not need to do anything to receive the gift, thus that year, there will no Christmas event(Eg.Kill the Freaky Snowman Event, Ice ARCHMAGE DoubleDare Event, ICEBALL FRENZY EVENT)
  • This is because I'm getting from you all something else,(don't worry, I'm not taking away a powerful item or something like that!)just a item that affect little of your adventure and even if I tell you the name of it, you wouldn't even know of it existence!
  • The item you might get from the gift exchange are randomized in a range form third class to first class. And they all have the word, 'Christmas' in front of their name.
Now let us get into details of all the items you can get from the CHRISTMAS GIFT EXCHANGE!
TABLE OF POSSIBILTY GIFTS FOR CHRISTMAS:
3rd CLASS WEAPONS(WITH NO EXCHANGE OF GIFTS FROM BOTH PARTIES)
(Included as of Year2007)*:
Christmas Sword(3rd class weapons)
Functions:

  • ATK:60~90
  • DEF:+10%
  • NO OTHER SPECIAL ABILITY.
  • Worth 100GB when sold.

Christmas Dagger(3rd class weapons)^
Functions:

  • ATK:50~100
  • DEF:+0%
  • NO OTHER SPECIAL ABILTY
  • Worth 100GB when sold.
Christmas Bow & arrow(3rd class weapons)+
Functions:

  • ATK:20~80 PER ARROW, 0~10(MELEE ATK)
  • DEF:+1%
  • NO OTHER SPECIAL ABILITY
  • Worth 100GB when sold.
Christmas Rapier(3rd class weapons)
Functions:

  • ATK:90~90
  • DEF:+10%
  • NO OTHER SPECIAL ABILITY
  • Worth 100GB when sold.
Christmas Staff(3rd class weapons)^
Functions:

  • ATK:20~50(NO SPELLS), +10% ADDITIONAL DAMAGE WHEN ATTACKING WITH SPELLS.
  • DEF:+0.1%
  • WHEN LIT, THE STAFF IS AS IF ON FIRE, WHEN THIS HAPPENS, ADDITIONAL 10% TO ALL ATTACKS!
  • Worth 100GB when sold.
Christmas shield(3rd class weapons)
Functions:

  • ATK:0~10
  • DEF:+50%
  • NO OTHER SPECIAL ABILITY
  • Worth 100GB when sold

Christmas Full Armour Set(3rd class weapons)
Functions:

  • ATK:0~0
  • DEF:+50%
  • NO OTHER SPECIAL ABILITY
  • Worth 200GB when sold

Christmas Amulet(3rd class weapons)

Functions:

  • ATK:100~110(NEED TO BE DISCOVERED)
  • DEF:+0%
  • NO OTHER SPECIAL ABILITY
  • Worth 100GB when sold

2nd CLASS WEAPONS(WITH EXCHANGE OF STANDARD GIFTS FROM BOTH PARTIES)
(Included as of Year2007)*:

Christmas Long Sword(2nd class weapons)

Functions:

  • ATK:100~150
  • DEF:+20%

SPECIAL FEATURES:

  • HIGHER RANGE BY 3 COMPARED TO CHRISTMAS SWORD.
  • LIGHTER THAN CHRISTMAS SWORD BY 10KG.
  • SPEED +10% WHEN EQUIPPED OR WHEN RATHER WHEN RECEIVED.
  • SUPPORTS DEATH BLOW BONUS(+1milEXP).
  • Worth 1milGB when sold.

Christmas Assassin's Dagger(2nd class weapons)^

Functions:

  • ATK:90~160
  • DEF:+5%

SPECIAL FEATURES:

  • SILENCER CAPABILITY THAT MAKES ABSOLUTELY NO SOUND AT ALL WHEN YOU ATTACK, IDEAL FOR THIEFS.
  • DUAL WIELD CAPABILITY.
  • SUPPORTS INSTANT KILL BONUS(+1milEXP).
  • Worth 0.9milGB when sold.

Christmas Spear Bow(2nd class weapons)+

Functions:

  • ATK:40~160 PER SPEAR, 20~30(MELEE ATK)
  • DEF:+1%

SPECIAL FEATURES:

  • TWO ARMING AMMO FUNCTION-ARROWS AND SPEARS.
  • EXTREME AMMO SPEED ENHANCE(+100% speed of the ammo).
  • SUPPORTS FAR RANGE DEATH KILL BONUS(+1mil EXP)
  • Worth 2.9milGB when sold.

Christmas scimitar(2nd class weapons)

Functions:

  • ATK:150~205(SLASH),1~149(STAB)
  • DEF:+15%

SPECIAL FEATURES:

  • LIGHTWEIGHT(8KG)
  • DEATH RESURRECTION-AFTER DESTRUCTION OR SACRIFICE OF THE WEAPON, IT WILL BE AUTO-REVIVE, FULL HEALTH
  • LIVING WEAPON, HUMAN AI(INT 2000)
  • SUPPORTS DEATH SLASH COMBO(+80% DAMAGE)
  • SUPPORTS DEATH BLOW BONUS(+1milEXP)
  • Worth 0.5milGB when sold.

Christmas Winter Staff(2nd Class weapons)

Functions:

  • ATK:25~150(NO MAGIC),151~200(MAGIC ABILITY)
  • DEF:+100%(MAGICAL BARRIER, ONE SIDED)

SPECIAL FEATURES:

  • ALL ICE ATTACKS IN THE ARENA +10% EFFECT
  • PASSIVE WEAK ICE AURA, ADDING ANOTHER ADDITIONAL 10% EFFECT ON ALL ICE TYPE MOVES.
  • FREE-OF-CHARGE LIGHT SOURCE!
  • SUPPORTS DEATH GRIP BONUS(+2milEXP)
  • Worth 2.5milGB when sold.

Chirstmas Educational Shield(2nd Class Weapons)

:Functions

*ATK:0~40

*DEF:+100%

:SPECIAL FEATURES

  • INT +205
  • SPIKED SHIELD
  • POTENT POISON
  • PASSIVE ENCHANTMENT(+10% DAMAGE DONE BY THIS WEAPON)
  • SUPER CONDUCTOR OF HEAT
  • Worth 1.9mil GB when sold.

Christmas Spacesuit Armour(2nd Class Weapons)

Functions:

  • ATK:20~25, 100~100(LASER)
  • DEF:+180%

SPECIAL FEATURES:

  • JETPACK INSTALLED TO ENABLE SHORT-TERM FLYING IN THE AIR(1 MINUTE ON AIR, 3 TIMES PER BATTLE, ONCE A DAY OUTSIDE BATTLE)
  • RIGHT HAND EQUIPPED WITH LASER GUN THAT DOES 100 DAMAGE THAT CAN ONLY BE USED THRICE A BATTLE.
  • BULLET-PROOF COATING TO PREVENT BEING SHOT.
  • Worth 3.0milGB when sold.

Christmas Icy Eyes(2nd Class Weapons)

->RARE OBJECT!!!

->CHANCES OF GETTING THIS ITEM IS LESS THAN 10% UNLESS YOU ARE DESTINED TO HAVE IT.

Functions:

  • idea taken from psychic eyes
  • ATK:200~290(ICE MAGIC ATTACK)
  • DEF:N/A

SPECIAL FEATURES:

  • COMPLETE LV.1~80 SIMILAR TO PSYCHIC ABILITY SPELLS TO DISCOVER AND USE!
  • MAGIC POINTS +400
  • PASSIVE ICE ATTACK ENHANCEMENT(+100 DAMAGE)
  • DETECTOR CAPABILITY
  • REINCARNATION ABILITY; UNABLE TO BE DESTROYED
  • Worth 10milGB when sold.

1st CLASS WEAPONS(WITH EXCHANGE OF POWERFUL~LEGENDARY GIFTS FROM BOTH PARTIES)
(Included as of Year2008)*:

Christmas Genie BroadSword(1st Class Weapons)
Functions:
  • ATK:300~450 PER SLASH, ONE TURN ABLE TO HIT TWO TIMES.
  • DEF:+40%

SPECIAL FEATURES:

  • OCCASIONALLY SUMMONING OF A HIGH-RANK GENIE(MASTER GENIE)
  • SWORD RANGE:8
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT-10 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.90
  • ENCHANTED RUBY ENGRAVED INSIDE OF THE HILT TO PROTECT PLAYER FROM MELEE ATTACKS LOWER THAN 100 DAMAGE.
  • DOUBLE-EDGED BLADE TO ENSURE QUALITY EFFECTIVENESS.
  • SUPPORTS DEATH SLASH COMBO(+80% DAMAGE)
  • SUPPORTS DEATH BLOW(+1MIL EXP)
  • Worth 25milGB when sold.

Christmas Dragon Dagger(1st Class Weapons)
Functions:
  • ATK:290~460 PER SLASH, 15% Blood Loss
  • DEF:+10%

SPECIAL FEATURES:

  • DragonSlayer - DOUBLE DAMAGE WHEN ATTACKING DRAGONS. 5% TO DEAL TRIPLE DAMAGE.
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT-5 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.80
  • ENCHANTED RUBY ENGRAVED INSIDE OF THE HILT TO PROTECT PLAYER FROM MAGIC ATTACKS LOWER THAN 150 DAMAGE.
  • DOUBLE-EDGED BLADE TO ENSURE QUALITY EFFECTIVENESS.
  • SUPPORTS FATAL SLASH
    (INSTANT DEATH TO BELOW 1000HP MONSTERS, +1000DAMAGE TO OTHERS)
  • SUPPORTS DEATH BLOW(+1MIL EXP)
  • Worth 25milGB when sold.

Christmas BulletStrike+ (1st Class Weapons)
Functions:

  • ATK:350~380 PER SHOT
  • AGL:+15%

SPECIAL FEATURES:

  • PIERCING STRIKE - 30% TO NEGATE ALL DEFENCE RATING.
  • WORMHOLE BYPASS - 5% CHANCE TO ACTIVATE
    (100% ACCURACY, NO MISSES ALLOWED)
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT-0 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.90
  • MAGIC-IMMUNE, THE BULLETS ARE IMMUNE TO MAGIC.
  • Worth 15milGB when sold.

Christmas Slush scimitar (1st Class Weapons)
Functions:

  • ATK:200~400 PER SLASH, STAB DEAL 20% DAMAGE ONLY
  • DEF:+20%

SPECIAL FEATURES:

  • FREEZING PARRY - SLOWS ATTACKERS.
  • DARK BLOOD - 5% CORRUPTION.
  • FLAME WHEEL - BURNS TARGET WITH +500 FIRE DAMAGE
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT- 10 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.95
  • Worth 20milGB when sold.

Christmas Elemental staff (1st Class Weapons)^
Functions:

  • ATK:200~400(MELEE)
  • LUCK:+50
  • MAGIC: +2000

SPECIAL FEATURES:

  • HASTE - USER ALWAYS MAKE FIRST MOVE IN BATTLE.
  • MULTIFORM - DIFFERENT APPEARANCE AND RANDOM ABILITY DEPENDING ON USER'S ELEMENTAL TYPE.
  • RANDOM ABILITY - HAVE A RANDOM 1ST CLASS ABILITY WHENEVER IN BATTLE.
  • UNBENDING - THIS WEAPON CANNOT BE SACRIFICED.
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT- 30 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.99
  • Worth 25milGB when sold.

Christmas Snowcross shield (1st Class Weapons)
Functions:

  • ATK:1~45
  • DEF:+2500
  • MAGIC: +250

SPECIAL FEATURES:

  • HOLY LIGHT - 45% CHANCE TO EMIT A HOLY LIGHT LV.3 AT ATTACKER WHEN BLOCKED.
  • ICE BEAM- 45% CHANCE TO EMIT A ICE BEAM LV.3 AT ATTACKER WHEN BLOCKED.
  • HURRICANE BLOCK - DEFLECTS RANGE ATTACKS TO A RANDOM AREA.
  • RIGID STEEL - 15% TO CAUSE TARGET TO LOSE A TURN FROM STUN WHEN USING SHIELD TO ATTACK.
  • SNOW STORM - CREATES A DEVASTATING SNOWSTORM UPON ENTERING BATTLE. DAMAGES EVERYONE IN THE FIELD FOR 300~600 ICE DAMAGE.
    ATTACKS FROM SNOWSTORM CAN BE BLOCKED.
  • Worth 35milGB when sold.

Christmas Snowcross shield (1st Class Weapons)
Functions:

  • ATK:0~1
  • DEF:+3000
  • STR: +250

SPECIAL FEATURES:

  • RAM SLAM - 15% CHANCE TO CAUSE TARGET TO LOSE A TURN FROM STUN WHEN SLAMMING ARMOUR AGAINST TARGET.
  • REFLECTIVE SURFACE- IMMUNE TO LIGHT-BASED SPELLS.
  • GOD-STRENGTH - ENCHANTED ARMOUR ENABLES USER TO EQUIP ALL WEAPONS REGARDLESS OF STRENGTH REQUIREMENTS.
  • 3 CHANCES - RECEIVES NO DAMAGE FOR THREE TIMES PER BATTLE.
  • PASSIVE ICE AURA, ADDITIONAL 25% EFFECT ON ALL ICE TYPE ATTACKS.
    SLOWS UNFRIENDLY UNITS 80 SPEED AS WELL.
  • Worth 30milGB when sold.

Christmas Frostdoom (1st Class Weapons)
Functions:

  • ATK:0~0

SPECIAL FEATURES:

  • FORCE SLAM - 75% CHANCE TO CAUSE TARGET TO LOSE A TURN FROM STUN WHEN USED AGAINST TARGET. MAX USE OF 3 PER BATTLE.
  • MIND SHIELD - IMMUNE TO PSYCHIC-BASED SPELLS.
  • TRI-BEAM - 30% CHANCE TO SHOOT OUT A VOLCAN BLAST, FROST BEAM, NATURE BLAST AT A RANDOM HOSTILE TARGET WHEN ATTACKING. 15% CHANCE TO SHOOT TWO OF THE ABOVE MENTIONED, 7.5% TO SHOOT ALL THREE.
  • FORESIGHT -35% CHANCE TO EVADE THE INCOMING ATTACKS TOTALLY.
  • OVER-TAUNT - CAST UPON ENTERING BATTLE, SUBSEQUENT UNFRIENDLY UNITS WHO ENTERED THE FIELD HEREAFTER WILL NOT BE AFFECTED BY THIS SKILL.
    FORCES ALL HOSTILE UNITS TO ATTACK ONLY YOU AT EVERY SINGLE TURN, FAILURE TO DO WILL RESULT IN 100HP LOSS.
    USER GETS ARMOUR +500 BUFF FOR 1 TURN WHEN ATTACKED BY EACH ATTACKER AFFECTED BY OVER-TAUNT.[STACKABLE]
  • Worth 35milGB when sold.


*updated as of 19/12/2008
^only one is given; no more, no less.
+ No ammo included.

Thursday, 21 December 2006

Smith's Folly

Published by Lord of Flames under on 3:11:00 pm
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"The forum's not close, it's just inactive. That's all." This was what Hem eXa's chief reporter said on a interview on 19 Dec 2006(Earth Time Format)."A foolish man(whose name is not said)asked on that rainy day through a telephone. He asked me why is the Forum like a graveyard. I scolded him a few vulgarities on him and reply thast the forum's not close, it just inactive. That's all. Then that unmoved guy asked me agian with another why.I was getting fed up so I just said everybody needs a holiday and for goodness sake it's going to be Christmas, can't we slack it and besides boss alows us. After that I hang up and went to the Cannary for a drink."(Yeah I think this is a living joke. Rate this in comments)


THIS IS A COMPUTER-GENERATED STORY.
NO SIGNATURE IS REQUIRED.
Friday, 29 September 2006

More functions available in Forum

Published by Lord of Flames under on 9:35:00 am
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Not register yet?

Check it up now!
It has more functions than ever go this link to find out the functions and benefits:http://s3.phpbbforfree.com/forums/combineset-about84.html

Cheers to all, even enemies
Leroylim.
Thursday, 7 September 2006

Server back cum Change of webpage*

Published by Lord of Flames under on 8:47:00 am
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Yeeha

We're celebrating the new version og the game!So we decided to give out this stuffs!YaY!!!

Gift name:Slaymon
Gift Type:Pet
Hp:250/250
MANA:100/100(FOR special ability)
Item held by it:Slinggun & A Slug
Special Ability:Weaken#(Beginning)

Evolution Tree+

















Thanks
The management


Note:*For more information, go to the forum
#When it grows level, it learns more abilty
+May change without notice
Monday, 17 July 2006

Forum update...

Published by Lord of Flames under on 10:07:00 am
--
I will be shifting my attantion to the forum this few days so "so long everybody!
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