☡Flesh Golems☡
Published by Lord of Flames under Race Standards on 12:00:00 am --"The idea behind the summoning of the flesh golems had been the milestone to breaking the traditional idea of the presence of rock in a golem. The dark wizards came together and used the corpses they had gathered to create an abomination which would listen to their commands. However, once the dark wizards are long gone, came the reckoning of the master-less flesh golems before it was finally banished to the Abyss..."- Book of Legends
"Flesh Golems, as compared to the Rotting Golems, are weaker in many sense. Flesh Golems are simply made of human flesh, magically strengthened to withstand strong attacks from its opponents. Once the seal that bind the pieces of flesh are broken, it self-destructs in a harmless fashion."Basic Information:- Alex, DragonSlayer
- HP: 2500
- MP: 100
- ATK: 200 [MELEE]
- DEF: 50
- Speed: 10
- Cast Slam [Spell]
Being magically strengthened, it can slam the ground to impale nearby units.- Cost 0 MP to cast; 3 turns cooldown
- Deals 500 earth damage to units in 0.5m radius; 50 earth damage to units farther away. Does not affect flying or phantom units.
- Stuns units in 0.5m radius for 1 turn. Does not affect flying or phantom units.
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