☣Rotting Golems☣
Published by Lord of Flames under Race Standards on 12:00:00 am --"Rotting Golems are feared for its brutality and aggressiveness. It is considered a miracle if one is to go near and comes back. However, despite this, Rotting Golems are a bloated form of its weaker cousin - Flesh Golems."Basic Information:- Alex, DragonSlayer
- HP: 5000
- MP: 100
- ATK: 0 [MELEE]
- DEF: 10
- Speed: 5
- Unholy Rot [Passive]
Even the smell of them would make you wish you hadn't smelled it. *Vomit*- Deals 500 damage per turn to all units in a 1m radius.
- Rotting Golems are immune to this.
- Does not affect Mechanical units.
- Affects items[Organic].
- Body Slam [Spell]
- Cost 0 MP to cast.
- Deals damage equivalent to its current health to its victims.
- Kills the Rotting Golem and causes an explosion which deals 1000 Fire Damage to units in 0.5m radius.
- 50% Chance of stunning affected units for 3 turns; also moves them 10m away from source of explosion.
- Summon Spiked Club [Spell]
- Cost 10 MP to cast; 3 turns cooldown
- Has 1500 HP; Can be affected by Unholy Rot.
- Temporarily increases user's ATK by 500; this is in effect as long as it is equipped.
- 15% Chance to inflict additional 200 Earth Damage upon each successive attack.
- Cost 10 MP to cast; 3 turns cooldown
0 comments :
Post a Comment