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Wednesday, 31 December 2008

AMULETS: Psychic Amulet[Type-A]

Published by Lord of Flames under on 6:49:00 pm
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Background Information:
When a player reaches Lv.W1 and above, he or she is applicable to acquire one of the eight amulets by going to the Elite battling Tower and meet Mr.Mosou.

All Concept art of the amulets are out.
We're currently polishing them into CG images.

Introducing the Psychic Amulet[Type-A]!

Concept Art:
Psychic Amulet Concept
Polished Look:
Psychic Amulet
Note: All Amulets acquired from the Mr.Mosou have unknown properties, it is up to the user to discover its potential.
Thursday, 25 December 2008

SPELLS: Death From Above!

Published by Lord of Flames under , , on 1:35:00 pm
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Death from Above Lv.1[FIRE][TYPE-A]
Hurls up a huge fireball that splits into 15 fire bolts and spread out in a fan-like manner, hitting targets in a vertical line.
Each Fire bolt does 100 fire damage, fire bolt will deal additional 400 fire damage if the target has the status of "ROCKED"
Target can be hit by the fire bolts more than once.

Death from Above Lv.1[WIND][TYPE-B]
Using the power of the wind, the caster summons a strong gust and haul it towards a targeted area in a cone-like manner.
The devastating force of the wind deals 300 wind damage to units buffered in the targeted area.
Units that can be affected includes both foes and non-foes. Use this spell with caution.
Units cannot be hit more than once by the spell that was cast by the same person in one turn.
Death from Above Lv.2[EARTH]
Using the power of the Earth, the caster lifts up a gigantic boulder from the ground and throw it towards the target with deadly accuracy.
The giant boulder deals 300 Earth damage on impact and has 5% Chance to cause the target to flinch next turn.
Target gets the status of "ROCKED" for 1 turn upon hit by spell.
[Slows speed by 10% for 1 turn]

Spell only affect a target.
Spell cannot miss.
Spell cannot be blocked without the aid of Magic Circles[?].

Death from Above Lv.3[WATER][ELECTRICITY]
Requirements before able to cast spell:
  1. Caster must know the spell "Rain Spell" or "Rain Dance"
  2. Caster must know the spell "OutSpark"
Having mastered the spells of water and lightning, the caster calls upon a sudden downpour that ended as quickly as it ended and spark electricity on the falling water droplets at inhuman speed, creating a electric cage that hurts all but the caster.

Water Droplets deals 0~0 water damage.
OutSpark deals 600 electric damage due to its widespread effect that surrounds the battlefield.

Shell Shock

[Targets have 15% chance of getting stunned and loses his or her next turn.]
Power Overload
[Machines will have 100% Chance of getting stunned and loses its next turn.]

Spell Removes previous weather conditions in the battlefield.
Spell creates a neutral weather condition as a after-effect of the spell.
Spell hits the entire battlefield.
Spell cannot miss. Spell cannot be blocked.
Spell cannot be cast by caster at his or her next turn.

Death from Above Lv.4[PSYCHIC][EARTH]
Requirements before able to cast spell:
  1. Caster must know the spell "PSYCHIC"
Using the intense power of the mind, the caster lifts up the target and swing it towards a targeted area(or secondary target), hard. The caster then grips the target with his or her willpower, preventing the target from breathing, causing massive damage hereafter.

Main target receives 500~600 Earth Damage and is immobile for the next turn unless the caster makes a move which will remove the spell effect on the target and enable target to be able to cast spells and use physical attacks again.
Secondary target(if any) receives 300~500 Earth Damage.

Imposed Death

[If caster does nothing to disrupt his willpower imposed on the main target for his or her next turn, causing the target not able to breathe and suffers 10000 Soul Damage.]
Intense Pressure
[If caster does nothing to disrupt his willpower imposed on the main target for his or her next turn and the target is a machine, the intense pressure totally crushes its body, dealing 100% of the target's maximum health.]

The drain of using mental power was too great, the caster cannot cast Psychic Spells for his or her next 3 turns.[This includes this spell.]
Spell affect only one main target and one secondary target due to the limits of one's mental powers.
Spell cannot miss. Spell can only be blocked if the target has a greater Magic Level[?] than the caster.

Wednesday, 24 December 2008

Poll results for Golden Sword Requirements

Published by Lord of Flames under on 11:49:00 pm
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The Poll for the Golden Sword Strength Requirements has finally ended.

Here are the results:


casinos poll


As you can see, by majority of the votes, the Golden Sword now have Strength Requirements.

The Post featuring the sword has been updated.

Click here to view the post.

Thanks for Voting!

Build Vers.2.7.7.0b

Published by Lord of Flames under on 6:37:00 pm
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ChangeLog:
  • Mass Cleaning of section "Link Highway Web" - All obsolete links removed.
  • Updated Poll Section as announced earlier.
  • Updated "Words of Wisdom" Section.
  • Edited Several posts for spelling errors.
  • Removed Temporary posts.
  • Cleaned All sections with unnecessary code. This is to improve website loading time.
  • "..." Section Split into two sections to fit its role more properly.
  • "..." Section moved to the bottom of page.
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Tuesday, 23 December 2008

ABOUT: Satans

Published by Lord of Flames under on 4:18:00 pm
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"We seek not to corrupt, we seek to kill"-Arc Satanist

Satans are the counterpart to Gods in the Mutliverse of Combineset, they exist as opposites of each other. Like Light and Dark.

During the Great War that the Gods and the Satans struggled for the control of the Mortal Realm, the Satans lost due to losing support from the Mortals in the Mortal Realm.

As a result, the Satans were pushed away from the Mortal Realm, sealed away in Abyss. The two portals that link from the Abyss to Gartur Barrens, and indirectly to the rest of the Realms.

One was sealed away with the power of a unworldy crystal which held a vast pool of power that contained more power than a god or a satan himself. To make sure that the crystal is safe from the Satans, the crystal was placed on the other side of the portal, not in Abyss, in Gartur Barrens.
The exact location of the crystal was never known, no one had managed to find it in Gartur Barrens.
The crystal was hence named Beschützer.

The other portal exit was constructed to become hell, where souls are decided for exile to the abyss. The place is guarded by angels to prevent an outbreak from the location and allow the Satans to break free from its timeless prison.

However, their long presence corrupted some of the Gods which led to Gods War I & II.
The gods who were corrupted were known by many as the Fallen Gods...

"We seek not to kill, we seek to enlighten"-Satan Vaper
See Also:
Monday, 22 December 2008

Guides:Beschützer

Published by Lord of Flames under on 5:03:00 pm
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◊Beschützer◊
A crystal whose discovery are not known to all but the Gods, it is a powerful relic that contains a vast amount of power that can be lethal enough to disable a god totally.

How such an artefact comes into existence is clearly disturbing but it serves the gods a purpose - to seal the Satans in their place, never to wreck havoc on the Mortal Realm once more.

Not much is known about the crystal because of the fact that no living mortal have found it.

Legends points it to Gartur Barrens and it's located in a landmark called "Portal of Glory"

The Legends describe the landmark as a shrine with the crystal surrounded by white Greek pillars with no roofs and the weather there is calm.
Sunday, 21 December 2008

ABOUT: Table of Bliss

Published by Lord of Flames under on 4:42:00 pm
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According to several books and Legends, after the Satans were banished to the Abyss, they came to rule that region.
There were a total of 5 Satans and they were thought to have become a ruling party in Abyss, which came to be known as the Table of Bliss....
Hierarchy de la Table of Bliss

The first is the highest position in the Table of Bliss:
  1. The Boundless
  2. Vice Satan
  3. Sat Deathist
  4. Satan Vaper
  5. Arc Satanist
The Satans are sometimes called by their numbers. For example, Arc Satanist is also known as 5th Satanist.
Powers
Each Controls a different aspect of Abyss.

The Chief Satan directs the Table of Bliss.
The 2nd Satanist see to the training of the worthy.
The 3rd Satanist see to the deaths of the unworthy and unloyal.
The 4th Satanist is the appointed Preacher of Chaos.
The 5th Satanist is the appointed Warlord.

Note: It is not clear who are the worthy.
Saturday, 20 December 2008

Satans: Arc Satanist

Published by Lord of Flames under on 4:07:00 pm
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True Name: Not Known
Other Names: Arc Satanist; Lord of Arc; 5th Satanist;
Location: Fabled to be in Abyss.
Description:
Fabled 5th Satanist in the Table of Bliss[?].
According to the Legends, Arc Satanist was an Expert Controller of Magic Circle who could exercise powerful magic within a few seconds.
Appointed Warlord in the Table of Bliss[?].
Fabled to have Hellites as its bodyguard.
No living mortal have seen Arc Satanist.
Friday, 19 December 2008

Christmas Event 2008

Published by Lord of Flames under on 3:04:00 pm
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Right!

Christmas once more.

Sigh Time passes so fast even our Successor Johnston Tang says we're getting older. HAHAs...

Alright back to business:
->Christmas Exchange Link<- To get to use the Christmas Exchange, you will have to complete a event first. It's rather simple. It will be located at Giftland. The reason we want it to simple is to make sure that majority gets it. One reap what one sows. :D Events for Christmas 2008 [20 December 2008~20January 2009]:
ABOUT: Save World Christmas

Global Warming is threatening to end our Christmas, or is it?

Winter have arrived but it's not snowing snowflakes. It's snowing blazing snowflakes!

AH!

Here's a sample:


It's burning everything it touches. AHH!

What's causing this chaos?

Is it Mother Nature?

Or is it a evildoer's doing?

It comes to you and your band of friend to find out as you journey to Mt.Volcan where the heat source is abnormally the highest in the region.

What's happening inside?

Join us in this merry fight against the unknown firemaker!

Xydonia yields, says MCP

Published by Lord of Flames under on 12:12:00 am
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Moments just after an advance group were stationed near the empire, the Xydonia Empire declares that it will surrender its excess nuclear arms to be destroyed without further notice.

As promised, MCP will remove all sanctions from the Xydonia Empire, as long as the excess are entirely removed from the empire.

The Xydonia Empire could not be contacted for further comments.
MCP had considered it as a milestone to further peace and says it proves MCP's success.

Have peace finally been achieved in this sector of the world? Who knows....
Thursday, 18 December 2008

☛Journey Towards Ruins☚

Published by Lord of Flames under on 4:18:00 am
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☥Return of Questmaster☥
Journey Towards Ruins
Prequel to the ☗Legend of Abyss☗
A great day at GunBound City, if it was not so doomed by the fires of the Chaos on the that very day. Ah, I remember the gardens that I have just started to grow with advice from a new resident from the nearby village. He's a farmer and have talent in teaching people how to farm. Pity, he was slain in battle on that day. Perhaps he made an unwise move, coming to this city.

The attack was totally unexpected. By Durnik's Hammer, they stroke without a sound, the guards fell without so much more than a whimper.
Nevertheless, the heroes in the city felt a evil presence, as do I. Such presence do not often appear in this city but those venture out of this city and battled for the creatures beyond know what does this presence signify - Monsters abound.

Oh, we put up a great fight alright. The townsmen ran, not knowing anything about combat, having living in this city for their entire lifetime. They ran and I'm glad they ran, we were too busy fending off the monsters to have time to coax to run.
Some of the unfortunate civilians were killed as the monsters sole purpose is to kill, and kill it did. Many lives were lost that day.

Seeing that the city is lost, I called for all the defenders to flee, I wager we can always take back this city.
It was then, a black ruby dragon appeared. Not good, a extreme rare monster presence never do good. It had a rider. I couldn't see clearly though. No matter, we're running, a black ruby dragon would difficult to defeat alone, not to mention the rider. Not to mention the rampaging monsters everywhere.
The city was in blaze, the city gates can't hold much longer either, the sheer weight of the dragon is crushing it.
Then the rider saw me, I don't how I knew but I could feel its gaze.
The next moment I knew, the dragon was coming for me. I cast haste on myself and jumped to a crumbling tower roof.
The dragon below slammed its head on the concrete floor. Hah!
But it would take much more than to take it down. I jumped once more, onto the outskirts of the Gunbound City.
That's when the rider cast Star Blight. Darn! Not many people know such a spell.
I was blinded slightly by the outburst of light out of nowhere and all of sudden, there was no light as if light itself have been sucked from its very existence.
Knowing that , standing still would do me no good other than getting caught, I moved quickly, hoping that the darkness would soon disappear...

Then I heard a chilling voice, "Pitiful, once a great hero who helped slain the dark king in Shadow Realm, and now a blind fool. Have you not come to your senses, Questmaster, serving the Order will bring nowhere, serving the Boundless on the other hand...." He left it hanging but what he said was enough to freeze me on my tracks.

The Boundless, impossible, just a tale. No one seen him, not to mention even knows such a name.

I laughed at the unseen speaker, "You're from the Chaos Faction, isn't it? Why do you lie it so? Who're you, anyhow?"
A smug from the other side, "We're and we're not. You know not even a speck of the reality of this wretched world. Shall I bring you to the Boundless? And feel how true he is?" came the reply, along with a mad laughter.
I did not reply, I had an idea. A bold idea to make me escape. I begin to cast...
"Such feeble attempts will bring you no good. You can't harm as long as you can't see, MORTAL..." - he spoke with contempt.
"ha, you mistaken me. I'm off!" I replied.
Here's comes the bold part.

Truth was I teleporting blindly. Oh well, let's see where fate would put me into...

Light....My eyes was blinded by the sudden intense light after seeing total darkness for so long.
It took me some time for my eyes to adapt to the normal lighting here.

And I see a guild, or should I see a destroyed guild.

Durnik's Hammer! This is where the once glorious Keepers of Time once resided!
What had happened to it. It's all in ruins.

I went in and explored. Looks abandoned, no sight of a living thing in there.

It was then, I notice a single book laying on the shelves in a room.

It writes ⚠Abyss⚠" - by Alex, DragonSlayer.

Wonder what's inside and how come it is the only book left?
Curious, I read on....
The Story continues in the ☗Legend of Abyss☗...
Wednesday, 17 December 2008

Satans: The Boundless

Published by Lord of Flames under on 5:27:00 pm
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True Name: Not Known.
Other Names: Chief Satan; The Boundless;
Location: Fabled to be in Abyss.
Description:
Fabled Leader of the Satans who were sealed away by the combined might of the Gods when the Mutliverse came into being.
Used in bedtime stories by parents to scare their child should they misbehave.
Never seen by any living mortals before.

MCJ's Ultimatum to Xydonia

Published by Lord of Flames under on 2:07:00 pm
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Weeks after the resolution of the MCJ was publicly announced, the Xydonia Empire have not made any move to remove its excess nuclear arms.
This came from the G.R.S.U.N.'s report and the sanctions have made to prevent trade with the Xydonia Empire.
Having no visible effect on the Empire, several nations have urged MCP to use force to act against such empire to show an example to others.
In a conference in MCP last Sunday[ETF], the senates have decided to send an ultimatum to Xydonia Empire.

Hereas writes:
The Accused had undermined the MCP and therefore showed no respect for the MCP.
The MCP have decided to show the Empire the might of the Multiverse who had joined in one voice to rid all violence in this Multiverse.
Let the Accused cower in the wake of danger ahead of her.
And another message was sent to the rest of the nations:
The Accused have showed disrespect to the Multiverse community, including you all.
Our national pride does not allow that.
As such, the MCP encourages nations to sends their troops to bend the Accused to removing excess Nuclear Arms for the peace for Multiverse.
The price of peace is high but we're willing to pay for this very purpose we stand.
Gods War II have just ended and it seems that the Xydonia Empire is brewing another war..on herself.
What will happen now? Stay tuned...
Tuesday, 16 December 2008

Lands: Gartur Barrens

Published by Lord of Flames under on 2:30:00 pm
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|Land|-->Gartur Barrens<---|Guide|

Location: Proclaimed Centre of the universe by most. Exact Location Unknown.
Other names: Gartur Plains; Hall of Mirrors;
Description:
"Gartur Barrens exists in no Realm but its own, in no worlds but one itself, serving as a passage between portals, that links to all and none." - Book of Prophecies

Such a contradictory statement as stated above, once confused many before this very land was found which opened the path to Elemental Realm and Watcher's Guild and many beyond, unexplored.
The Book of Prophecies said it serves as a passage between portals, that links to all yet at the same time none. Some feel that, the Gartur Barrens links to all but there come a time when it will fail its purpose. Other says that Gartur Barrens links to all who can find the passage and none to those who can't.
Whatever theory we may have, that statement still remains a mystery which is perhaps why few people venture out into the Gartur Barrens and travel beyond the horizon.
You can't really blame them, there really isn't enough profit to gain from such an journey. To travel to the Elemental Realms alone, one must be prepared to be lost several times even with a guide and map due to its devious nature of Gartur; and upon reaching Elemental Realm, you will not be welcomed as the people of the Elemental Realm do not like people who interferes with its affairs. Yes, even trade.
And who would want to journey into Hell, there simply nothing to gain there except death.
Ah, yes you may want to argue that for fame since if you do find some unknown land. But be warned, few return from the travels and even few travelled beyond the land we already know.
Perhaps, if you're brave, go and find something useful in that wasteland...

Rumours:
Aye, you read right. Rumours. Such a mysterious land would be strange indeed if they weren't any rumours about it.
Some say that Gartur Barrens is named so because it is a magic-barren land, meaning that whoever is inside it cannot be affected by magic nor cast magic. This claim cannot be really verified as tests gave strange results such as sometimes magic could be cast, and sometimes it could not. Creatures spawned from magic doesn't seem affected by it though. Magical Items are also reported to malfunction occasionally.
Another claims that Gartur Barrens play with one's mind and therefore often cause people to be lost, seeing different things on the map and even to compasses. Some even report that they see impossible images while in Gartur Barrens. However, seeing different things on the map may be due to the user mis-reading the map or even not in top condition, causing hallucination. Compasses could be due to the gravitational differences in that land. The images conjured could have been mirages though the images saw were...disturbing...

Map:
Map of Gartur Barrens
As of Year 2008[ETF]
Saturday, 13 December 2008

Special (late) Report: Victor of Gods War II

Published by Lord of Flames under on 11:18:00 pm
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This Special Report is brought to you by Hem eXa, A Branch of MDH.
The Victor of the Battle between the two Forgotten Gods had emerged. As too, the Victor of the year-long Gods War II have finally been decided -- The Order! As ironic as it is, the war was not decided by the number of victories achieved through warfare nor the victories acquired at duels.

It does bring some foresight in how a Gods War is fought, huh? No?

Hmm, maybe an explanation is in order.

From this Gods War, since the first ever in history was ages ago and I believe none actually witnessed it except the immortals who walked this Realm since the Beginning of Time, we can see that the conflict between the tribes were more or less for their personal profit. To gain more land for their tribe and gain higher status.
Already, a few tribes are on the verge of collapse though such a collapse is not confirm since it's rare to see a tribe being entirely destroyed, requiring every single tribe crystal to be destroyed.
Not to mention that tribes are hard to be founded in the first place.


GunBound City was one of the most memorable city to have fallen since it was an neutral city for so long, a popular spot amongst heroes, and did not directly took part in the war until the Chaos Faction made a move to seize the city which proved fatal after it set off a chain reaction from the Republic and vowed vengeance for the lives that were lost on that day.

Many heroes were lost on this day, half of the Republic's heroes are put out of action, not able to operate for a long while which severely crippled its attack force, having to rely on troops.

The Chaos Faction have also suffered much from the conflict.

But many had been asking what had happened between the two Forgotten Gods.
Yes, exactly what happened, I hope I can picture well enough for you all.

The Forgotten Gods were heading towards each other to moment the they had landed on the Mortal Realm.

Such hatred is not to be reckoned with, you will know why later after I explain.

The moment they met, the mood was intense. Their eyes locked on each other, if the Fallen god Distrust had any visible eyes to start with, and man, I was there with other some other witnesses who had managed to arrive watch this extraordinary event, and the ground around them actually tremble like the world going to fall apart.
As if that wasn't scary enough, a gigantic magic circle was installed, the biggest I ever seen.

It just simply spawned in between them. But that appearance created a spark in Arun which made the first blow.
To be frank with you, I'm not sure it was the appearance of the magic circle which was created or something that Distrust said to him that caused such an outrage.

But I must say, for such a grand battle, the fight was rather disappointing but despite that the moment before the blow was dealt was tense indeed.

With Arun charging with the True Sword of Justice, Golden Sword, Distrust prepared itself to parry the blow. It enchanted its sword in such a way that the swords glows in greyish light.
This is not entirely surprising as Distrust is also the god of Wind. The element colour of wind have always been grey.

When the blow was dealt, gusts of wind blew towards us as a invisible wall of force hit us back from the impact of the blow.
When I manage to stand up again, I saw the gods were still. Arun was still dealing the blow, Distrust was parrying the blow.
Then, all of a sudden, Distrust backed a step. He said something then simply vanished. One blow was all it took, seems a bit easy, huh?

The MCP later classified this as a sign of defeat or retreating while majority of the world consider that Arun slain Distrust.
However, the MCP had urged that such assumption had not been proven by evidence and therefore should proceed with such beliefs with caution.

Well, most simply forgo MCP's advice after the Chaos Faction surrendered, agreeing to return the land it conquered from the Order and the Fallen Gods have disappeared as well.

However, most disturbing of all is, as some of you have heard, that undeads have gone into hiding as well. Why do they have to do such a thing?

So many questions, so little answered.

F.Y.I. Arun have gone missing once more and LightBlade's prophecy have not been fulfilled yet...
-Mr Smith, Chief Reporter for Hem eXa
Thursday, 11 December 2008

Build vers.2.7.7.0a

Published by Lord of Flames under on 1:23:00 am
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ChangeLog:
  • Updated upcoming Event for Coming Christmas event.
  • Tweaked some settings in Cbox, Cbox now support user avatars. Simply type in the URL of your avatar in the Email/URL area. The avatar should be shown when posted. Note: Cbox does not recognise .ico as a image format, there may be other unidentified format so if possible, use .gif or .jpg. Thank you.
  • Updated Links[Removed Obsolete Links and added new Affiliated webs]
  • Updated the Music Playlist for changes in Media and songs.
  • Poll still not removed as the post is not done.
  • Removed some tracking code to prevent errors to be reported when users enters this website.

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Wednesday, 10 December 2008

New Official Logo for Combineset

Published by Lord of Flames under on 4:20:00 pm
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Greetings all,

A new Combineset logo has been made since the prior one is dated on the Beta Version which we're no longer in.
Efforts have made to make it resemble the previous logo.
If you have noticed, we will not go ahead in replacing the Arabic numbers with the Roman numbers yet.
New Logo:

Combineset 4 Distrust
The Gallery of Logos can be viewed ->here<-
Tuesday, 2 December 2008

About Stories from "World Of Chaos"

Published by Lord of Flames under on 8:54:00 pm
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Please note that all chapters that are posted here may not be the final and edited version of the chapters as to allow readers to read them as soon as possible.

If you wish to read the latest(and hopefully corrected) version of the chapters, please do visit http://worldofchaos297.blogspot.com/ . This would support us as well. :D

Looking forward to seeing you guys there!
Grandmaster of OZ)
Leroy Lim
Sunday, 30 November 2008

From World Of Chaos�

Published by BEHOLD!: OZ) RampageLeader under on 11:08:00 am
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From World Of Chaos�

Chapter 7

Posted: 29 Nov 2008 06:56 AM CST

The guards got up, only to see Frederick's worried face over them. Beside him were several elite guards but they had swords instead of spears. Frederick helped the guards up and gazed at the open gate.

"What happened dear chap?" Frederick asked with worriedly.

The guards tried to maintain their posture. Given their injuries, they could barely stand. One of them, who had bloodshot eyes replied, "Two, no three people, about the age of 20, left the compounds sire. I think that they're contestants. I recognize one of them, a tall big guy. He was in one of the first matches this morning."

"They overpowered you?" asked Frederick again.

"No, we could hold them off. Only until… *cough*" the guard choked.

"Only until that blasted alchemist threw that vial containing the blood of trolls. Burned me it did." The other guard interrupted.

Frederick stood up to examine the place. He saw some scratches on the walls and floors that were most probably made by a sword. He then examined the liquid that burned one of his guards. Indeed, it was blood that belonged to the trolls. The dark blue liquid which could heal the injuries of goblins, orcs and even dragons would burn everything else. He rose and saw Samuel walking briskly towards him.

"Oh, Frederick, I am so glad I found you. Have you seen Michael? I have not seen him anywhere." Samuel asked with much anxiety.

"Well, I only saw that chap at the wards…" Something struck Frederick at that moment, "You don't suppose… Samuel old friend, have you seen that alchemist, what was his name?"

"Thomas" Samuel answered.

"Yes, that. Have you by any chance seen him as well? Oh yes, and Triton too. Have you seen both of them?"

Samuel rubbed his head and thought hard. After a few moments, he replied, "Come to think of it, I haven't seen that group at all after we left them at the ward."

Frederick's face suddenly turned pale. After glancing and the guards and Frederick's pale impression, Samuel spoke, "What happened here? It looks as though someone had a fight here."

"Someone broke out shortly before we came. Well I … I believe… How should I put this…?" Frederick hesitated for a while and said, "I believe that those three young chaps of yours are involved."

***********************************************

"Are you sure you know where you're going, we've been walking for hours!" complained Triton as his foot got stuck again in the swampy grounds of the wilderness. It is already dawn and yet, the swamps are still as dark as the night. The trees there were mostly dead. Those that are still living only live to watch worms eating into their barks. The only vegetation that managed to bear these harsh conditions was the blackbushes, which were not found anywhere else. The ground was hardly solid. Usually, it will squelch and purple bubbles would pop out of the ground. The stench there was putrid, but the trio had to persevere on these harsh conditions. They had already exhausted most of their supplies to the wild creatures which attacked them for food. For hours now, all of them have been walking but had not caught even a glimpse of their destination.

"Stop complaining, you big oaf. Just keep walking." replied Michael whose only possession now was his sword.

"I bet I could find a way out of this dump better than that mad scientist." commented Triton in a harsh voice.

"I'd like to see you try. I bet you will get yourself lost even if you had the map right in your face." mocked Michael who gave Triton a cheeky grin.

"Hush it you guys, there are still many wild creatures around here. You don't want to attract their attention do you?" interrupted Thomas.

Suddenly, a purple haired monkey shot out from the trees and snatched Thomas's map. Thomas barely even caught sight of it and tumbled to the ground. Triton and Michael already gave chase but were blocked by a pack of lizardmen and several giant balisks who normally dominated this swamps. The purple monkey looked back and laughed at the trios' effort, slapping his bottom at the same time.

Triton burst with anger, "YOU STUPID MONKEY!!! YOU BETTER GET YOUR BUTT HERE SO THAT I CAN INTRODUCE IT TO MY GOOD HAMMER!!!"

The monkey gave a giggle at Triton, pulled a funny face and disappeared into the swamps. Triton tried to give chase but was knocked back by the scaly tail of a balisk. He rose, unsheathed his hammer and gave a loud battlecry before charging towards the creatures.

"Pretty primitive for a warrior of cybertron." commented Thomas who had just imbued Michael's sword with some sort of chemical.

Michael laughed briefly on Thomas's comment and received back his sword. He then charged towards the lizardmen who already had bows drawn and aiming at the screaming Triton who was swinging his hammer around apparently with some skill. Michael caught the lizardmen by surprise and struck the first one down with ease. He swung his sword over to the second only to be knocked over by a charging balisk. Michael fell to the ground as fear took over him. His looked up to see the balisk's dragon-like face and just as the balisk was going to dive his head into Michael's flesh, a shockwave sent the scaly creature flying.

"That was for blocking my way." shouted Triton who had already activated his cybertron seal. He continued to charge towards the lizardmen and threw his hammer which hit directly on a lizardman's face. The poor creature screamed in pain as he collapsed to the ground.

"You alright?" Triton asked Michael who nodded in return, "Then pick up your sword and fight!"

Michael paused in astonishment of Triton's fighting spirit before grabbed Triton's hand and got up. Triton handed Michael his sword and continued his onslaught amongst the lizardmen. Michael followed closely behind Triton, and now he felt a new found strength within him.

The pair fought the lizardmen fiercely. But with the help of the balisk, their foes proved formidable. Thomas, behind a cluster of trees finally found enough courage to draw his wand and aid his friends.

But just as he was to cast a spell, triton shouted, "Leave this to us, go and find your map from that bloody monkey!"

Thomas nodded and started to cast a tracking spell on immediately to locate the purple monkey's location. The seal in which he summoned morphed its pattern repeatedly until it came to a stop. He located the monkey and headed in its direction, leaving his friends to hold off the lizardmen.

Meanwhile, Triton had just smashed the skull of one lizardman with his giant hammer, sending the creature flying into the bushes. Michael, on the other hand had to parry off four attacks at a time. No longer able to call upon his seal's power, Michael felt helpless. Now, it all depended on his own physical strength whether he will be able to get out of this ordeal alive. Michael had hardly battled any foe without his seal other than his trainers who held back during his training. This was his first time in a battle where he had to rely on himself and use all that he had learnt in normal combat training.

Taking a deep breath, he tightened his grip onto his sword before decapitating one of the lizardman and thrusting his sword into another.


In the meantime, Thomas was busy chasing the purple monkey in the swamps. Once, he almost caught it, but fell into a pool of mud that was so deep he thought he was stuck. In frustration, he took out his wand to blast himself out and wanted to immobilize the purple monkey for good. But he hesitated and his conscience got the better of him. Before he knew it, he had lost the purple monkey. He sighed under his breath and casted another tracking spell.

At the same time, Triton had just silenced the balisk while Michael handled the remaining lizardmen. Victory was soon theirs but one of the lizardman took out a horn and blew into it, releasing a low and mellow sound.

"Stop him! He's calling for help!" hollered Triton who threw his hammer at that particular lizardman in anticipation. The lizardman dodged the attack but he met with Michael's blade which left the lizardman in pieces.

But it was too late. A high pitched screech was heard and almost immediately, a large green, scaly, flying lizard with eyes painted dark red burst through the bushes and seized Triton by his shoulders.

"A wyren!" exclaimed Michael who recovered from the force created by this mighty beast.

"You don't think I know that? GET ME DOWN FROM HERE!" screamed Triton who was now thirty feet in the air.

Meanwhile, Thomas was still hunting the purple monkey. Thomas spotted the monkey eating berries from some purple bushes. It seemed to be their natural habitat as there were more purple monkeys there. This time, Thomas wasted no time and blasted an immobilization spell from his wand. As he drawed the map towards him using his wand, the other monkeys spotted him and started to attack. Thomas let out a cry for help and started to run as fast as he could. He was so frantic that he did not notice the giant beast atop of him.

"Let me go you overgrown iguana!" insulted Triton as he punched the beast at its talons. The wyren's skinned seemed too thick and even after numerous punches, the wyren hardly seem to notice it.

"Playing tough eh?" said Triton as he tried to reached for his dagger in his pocket. "Darn this confounded beast."

As the wyren performed a horizontal spin towards the right to avoid some once high growing trees, the dagger flew out of Triton's pocket and he almost lost it to the depths below.

Grabbing it tightly with both hands, he forced the dagger into the flesh of the beast.
"Take that! Ugly Mongrel!" screamed Triton as he pushed the dagger in deeper. Fresh red blood spurted from the wound sending the massive beast falling in pain.

The beast collapsed onto the ground just in front of Thomas, who fell in shock. After releasing Triton, the great beast took off and fled into the wilderness, screaming at the deep wound in it's talons that would probably take months to heal. Triton slowly got up and stared at Thomas's hand with the map and gave him a thumbs-up before falling back to the ground.

"Triton, are you alright?" asked Thomas worriedly.

"Just tell me we've reached where that pipsqueak wants to go…" replied Triton in exhaustion.

Just then Michael ran in from the bushes and asked, "Triton is he ok?"

"He's fine, and according to the map, our destination is not too far away. It should be just behind us…" answered Thomas, trying to make sense of the map.

"You boys looking for me?" a high-pitched cackle filled the silence of the swamps. The trio turned and somehow, behind the bushes of the purple monkeys hid a small hill, about several meters high. There atop of it, was a hut and in it was something Michael couldn't make out but was sure it was a person with a tattered robe.

Then, the person stood into the light. There stood an old woman, whose wrinkles covered her entire face. She had a crooked nose with warts all over her skin and hands which were so skinny, they were like bone. A purple monkey came to rest upon her right shoulder. She examined the trio and paid close attention to Thomas. Then she opened her mouth and spoke, "I believe so…"
Tuesday, 25 November 2008

Build vers.2.7.7.0

Published by Lord of Flames under on 9:00:00 pm
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ChangeLog:
  1. Removed Tags/Labels, "Gods, "Newbie", "Newbies", "Newbies' Guide"
  2. Split the post under tags/label, "Gods" into more specified tags/labels.
  3. Updated some post into correct tags/labels.
  4. Changed Website Name to Combineset IV©: Distrust
  5. Updated Links
  6. Fixed some spelling errors in old posts.
  7. Removed some tracking code that was used for website stats.
  8. Updated "Upcoming Events" Section
  9. Updated Website RSS Feeds for several name changes.
  10. Changed the way comments are posted.
  11. Added Vote support though it does not seems to appear.
  12. Changed all Tags/labels to sentence case.
  13. Added New link in "Link Highway Web" Section.
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☄Sky Tear Identities,,,,,☄

Published by Lord of Flames under , on 8:31:00 pm
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The two sky tears that have recently fallen to Mortal Realm has been confirmed as the two Forgotten gods, Arun and Distrust.

After reaching the Mortal Realm, the two gods are seen moving towards each other. They had landed three mountain ranges apart.

As we speak now, the great battle have commenced. Why are they fighting and whose sides do they serve?

We hope that when the battle ended, we can give you a more detailed report.

Now if you excuse me, I'm going to witness the fight of the lifetime....
Sunday, 23 November 2008

Fallen God: Distrust

Published by Lord of Flames under , on 3:45:00 pm
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Distrust, God of Betrayal☍

Description:
As the name implies, it is a god that favours betrayal and would strive to make it happen.

It is also called the God of Wind.

It has a appearance of a wind archon which suggest that the Ancient Protoss used to worship Distrust.

It is noted that Ancient Protoss Resistance is currently worshipping Distrust.

History:
Disappeared before Gods War I, leaving behind the Ancient Protoss to survive on its own without a god to help.
Towards the end of Gods War II, Distrust landed on the surface of the Mortal Realm
Joined Chaos Faction.
Battled Arun, God of Justice.

Involvement with the other Fallen Gods are not confirmed.
Wednesday, 19 November 2008

Build vers.2.7.6.9a

Published by Lord of Flames under on 1:10:00 am
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Changelog:
  1. Increased width of Blog to 1000px, previously was 890px.
  2. Increased width of "Words of Wisdom" to 900px from 700px.

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Tuesday, 18 November 2008

Solve this riddle :D

Published by Lord of Flames under on 10:31:00 pm
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"To reverse time" - Lord of Flames

To reverse one's time,

A feather of metal,
forged by no man,
needs to be present.

Gold that are touched by nothing,
but the darkness within,
and a organism that can tell time.

Then can the wheel of time be righted.
Sunday, 16 November 2008

☥Tainted Blood☥

Published by Lord of Flames under , on 12:49:00 pm
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The Battle for GunBound City has finally ended after 1 week siege on the dark fortress that was built on the debris of the former great city.

The Order Faction won the battle ultimately even though both sides suffered great casualties.

Order Faction original intent was to lay siege and wait for the Chaos Faction to starve and allow the Order faction to achieve victory.

However, things did not happen as planned. The sky tears that have landed on the mortal realm have a great impact on Order Faction for such a great event was not prophesied by the oracles, and the Book of Prophecies stated that the Gunbound City was never destroyed, only taken from Neutral Control.

Surely this is a sign of utter chaos in this realm for this is the first time that the prophecy failed to describe as great events as this. Was it left out on purpose?

With no guidance, and with the Chaos Faction provoking the Order Faction at the doorstep of the fortification, the Order Faction launched an attack that laid waste to the Chaos Faction.

What prompted the Order Faction to change their plan ultimately?
What does the missing prophecy imply?

Perhaps it does not matter, vengeance has been made but it has not ended.

Like Grandmaster of OZ) who promised the death of Chaos Faction, starting with the claiming back of GunBound City. Armies of the Order Faction are moving in full swing.

What will happen in the next few months?
Can the
Chaos Faction prevail against all odds?
Or is it all odds?
Time will tell.....

Tuesday, 11 November 2008

Complete Stats Guide

Published by Lord of Flames under on 10:13:00 pm
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|=|>STATS GUIDE<|=|
Version 1.0.0.6
Updated on 12/04/2009[ETF]


Introduction
Welcome, I believe by reading this, you're interested in knowing how exactly how our stats in Combineset: the game actually works. You would notice that we have never revealed in full detail how exactly the stats affect you.
Let us start with the main stats first...

Main Stats

Health Points[HP]
This the stat that tells you how much health you have. To increase this amount, you will have to train your LP level or grow to Lvl.S21 where your HP will increase to 2300.

More health allows you to survive in the battlefield longer, the moment you run out of health, you lose and die. You will be revived at a revival area(Usually Hospital) or you can wait for a NPC or other player to revive you.

New Players start with 100HP.


Life-Point Level
More Detailed info on: http://combineset.blogspot.com/2007/06/lp-level-and-how-to-increase-ones-lp.html

Training this stats will increase your Hp by 100 per level which helps you to withstand more damage from your enemies and traps in the dungeon without relying on healing.

New Players start with LP Level 0.


Armour Life
Shows the amount of damage that the equipped armour absorb before affecting HP.
Players can equip unlimited amount of armour depending on one's strength, however, only the armour that gives the highest amount of protection will be counted in the Armour Life. Other armour's effects such as enhanced stats still apply.

Most Armour gives the player a protection of 100HP. However, some special cases has been found. One example is the Holy Armour which gives 200Hp protection. What else have not been revealed? Hmm....

Amrour Life regenerate after battle.


Shield Life
Shows The amount of damage that the equipped plasma shields absorb before affecting Armour life and HP.
This practice started after the appearance of the Ancient Protoss who invented the use of Plasma Oval shield and leg & hand shields to protect their soldiers in battle.
Players can purchase a plasma oval shield at any general store.
Players will receive one pair of hand and leg shield at a certain stage.
Each equipped plasma shield increases the Shield Life by 100 unless stated otherwise.
Shield Life regenerates after battle unless stated otherwise.


Defence Rating[DEF]
The higher your defense, the lesser damage you receive from physical attacks. 1 point of defence rating will reduce damage received by one. The damage received cannot be less than 1.
Defence Rating also slightly affect the amount of damage you receive from magical attacks. 100 points of Defence Rating reduces the effect of Magical attacks by 1%.

New Players start with a defence rating of 10.


Attack Rating[ATK]
There are several misunderstanding regarding this stat. Attack Rating does not affect your average melee non-magical damage dealt to targets, Attack rating only increases your max melee damage cap. For example, if you have an attack rating of 1000, you can only deal a maximum of 1000 physical melee damage without critical strike.
Therefore, this is an important stat to train for melee attackers though it only effect your max damage cap.

New Players start with a attack rating of 10.


Strength[STR]
Demostrates how strong a player is.
This stats determines the average physical damage the player deals in a battle. Each point of STR increases average damage by 1. In the event that STR is higher than ATK(for melee), chances of critical hit will reach 100%. Therefore, for skilled melee attackers, it is important to train STR.

STR also affect the average damage dealt by range weapons.

Higher STR allows the player to equip more powerful melee and range weapons.
New Players start with a STR of 10.


Archery
This is an important stat for range-weapons attackers such as archers.
This stats works differently from its melee counterpart, unlike ATK, it does not limit your max damage cap.
Instead, it amplifies the amount of damage dealt.

For each level of Archery, increases 1% accuracy, not accounting target's dodging or block. This prevents the attacker from missing.
For every 10 level of Archery, amplifies damage dealt to enemies by 10%.
Each 20 level, increases sight of player passively by 1.

New Players start with Archery level of 1.


Luck
Luck effects several areas, as such it is harder to train this stats.

Properties, For every point of Luck:

  1. the player has 0.001% chance to evade physical attacks
  2. the player has 0.001% increased chance of critical strike unless overrode by the Strength stats.
  3. In non-combat, increased 0.01% of good things happening to the player.
  4. In non-combat, decreased 0.001% of bad things happening to the player.
  5. Increased 0.001% chance of enemy unable to cast spells.
There are various ways to train this stats:
  1. Gamble in a casino
  2. Fight creatures and do a risky thing and succeed in doing it.
  3. Buy items that enhance the user's luck.
New Players start with Luck of 10.


Speed
Speed affects a battle greatly. When a battle starts, the one with the highest speed starts first. Then the second highest speed is next in the line and so on...

Special Case #1:
In a battle. most likely 1v1 battle, when a player has a higher speed than the other player such to a extent that it more than two times of it, the player may have additional turns, depending on the differences between the two players.
For example, Player A has a speed of 450 while Player B has a speed of 900. Player B will start first and will have another extra turn as he is faster than Player A such that his speed is equal to two times of Player A's speed.
In a extreme case, a player may have 5+ extra turns so to prevent such torture to the other player, training speed is a must.

Speed allows the player to have a longer period of grace to react to attacks in the defense phase of the battle. This allows the players to be able to block or dodge attacks more efficiently.

Speed also have an passive effect, in the event that the player is not fast enough to react to the attack in a battle, there is a chance to auto-activate dash whereby the attack totally missed the player, magical or physical. For each point of speed, the chance is increased 0.001%.

Speed also affect in non-combat times, the higher the speed the faster you can dodge traps in dungeon maps and travel faster place to place by foot. Some achieve such high speed that they can reach the speed of light(Speed = Over-Limit). Spells that uses speed as a factor will treat Over-limit as 10'000.

New Players start with a speed of 10.

Mana Points[MP]
This stats tell you how much mana, due to the huge numbers in this stats, this area is currently hidden, the system will inform you when you run out of Mana. Mana can be increased by the Magic Level.

Magic Level - > See Magic Class Types Here
This is the stats that shows how skillful you are at magic spells.
Magic is a very important stat for magic users.

It affects:
  1. The mana that a player has
  2. The impact by enemies' spells
  3. how much damage does a spell deal

Each 1000 point of Magic improves magic resistance by 1%.
Each point of Magic gives 100 Mana.

Intelligence[INT]
Shows how smart is the player in the game.
INT is used to understand magic spellbook which lets the player learn spells. If his INT is too low, the player will not be able to understand the spellbook. The higher the INT, the more clue will the system reveal in critical times.

New Players start with INT of 10 which the intelligence of a primary/elementary one student.

INT of 60 = Primary Six/Elementary Year Six student.

Secondary Stats

Merging Level
A secondary stat yet rather famous skill used by players is the merging.
As the name suggest, merging allows you to combine more than two items to form a new item. This is in line with our game name: Combineset. Merging skill is unique as unlike most of the other stats, merging level can only reach to a max of 12. As such, it is extremely difficult to train this skill.

New players start with a merging level of 1 and therefore can merge newbie items to form new items.

More info on the abilities unlocked: http://combineset.blogspot.com/2008/07/merging-level-info.html
New Players start with Merging Level of 1.

Necromancy
The art of raising the dead. This stat allows players to summon armies of the dead to aid the caster. This stat is unusual in the sense that Arabic numerals are not used in the leveling, instead Greek letters were used. Basically, the higher the level, the higher level of undeads can you summon.

New Players start with necromancy level of alpha.

Farming
Farming, as the name suggests, means the cultivation of crops. Players can grow fruits and vegetables for own consumption. Though many players believe such stuff are useless, such fruits and vegetables has several abilities that can aid the player during combat and even can be used for cooking purposes which helps to improve the abilities of the ingredients used.

New players start with farming level of 1.

More info on Farming: http://combineset.blogspot.com/2008/07/farming-level-guide.html

Cooking
Many players do not like cooking due to its troublesome process and only a little result. But cooking allows one to have many benefits through the food they cook and ate.

Players can basically cook anything they want, there is no restriction, the higher the level of cooking, the higher the chances of the food not getting over-cooked. This is useful in cooking difficult dishes such as dishes that involves lean meat.

New Players start with a cooking level of 5.

Fletching
Fletching is the art of aerodynamically stabilizing arrows from materials such as feathers. It is extremely useful for archers who often need to use arrows to fire at targets. Maintaining an supply of arrows for usage can be rather costly in the long term. Therefore, it will useful to use fletching and carving to make arrows for own usage and even put it on sale if your workmanship is superb.
In general, the higher level your fletching are, the more powerful arrows you will be able to make , it also increase your workmanship of fletching.

Detailed Level Guide on Fletching here.
New Players start with a fletching level of 1.
Max Level of 200.

Crafting
Crafting was made due to merger of carving, pottery, jewelry making.
Crafting allows one to be able to polish jewels and sell it on the market or even used in battles.[Need spell - Enchant to use in combat]
Crafting can be used in many situations, it is largely based on player's innovation.
As your crafting levels get higher, the chance in perfecting a design gets higher with an increase of 0.01% per level.

New Players start with a crafting level of 1.

Chopping
Chopping is skill of chopping trees.

The higher the level, the higher the success of cutting down a tree and not damaging the axe.

All trees can be chopped down, it is not restricted by the levels.

The logs obtained from the tree can be used for crafting, fletching, and cooking.

New Players start with a crafting level of 1.

Mining
Mining is the extraction of valuable ores from rocks. These ores can be purified into metal bars to smith into useful objects.

The higher the level of mining, the more powerful pickaxes you can use and faster you mine.

New Players start with a mining level of 1.

Smelting
Smelting is the skill of melting the ores to purify the metal bars.

The higher the level of smelting, the faster you can smelt and more items will be unlocked for smelting. The list is unknown, you will only know when the metal bars failed to purify more than 5 times.

New Players start with a smelting level of 1.

Smithing
Smithing is skill of using an anvil and hammer to shape metal bars into objects. This is normally used to make weapons and armours.

The higher the level, the more advanced objects you can make.

New Players start with a smithing level of 1.

Charm
Charm is your social skills in the game. The higher your charm level, the easier it is for you to haggle for a cheaper price when buying item. In addition, you have a higher chance of getting hints or tips for a certain quest from a quest-giver.

New Players start with a crafting level of 3.
Fishing
Fishing is pretty self-explanatory. To fish, you will need a fishing rod as well as a bait to catch different species of fish. There is no level limitations of what fishes you can catch since the fishes are in the wild and your level won't affect them, would they?

What fish you catch depends on two things:
  1. Your fishing location and
  2. the bait you're using.
Let me explain on the first factor first - fishing location...
Different locations have different composition of fishes contained in the water body. We will not talk about dead water or close to empty river since it is senseless to even catch a single fish there.
Right, we're talking about seas, deep or shallow and downstream rivers.
What you catch will be according to the rarity of the fish on that location.
For example, the salmons in the river located at GunBound Forest has rarity of 1. This means that you have 50% of catching this type of fish. The higher the rarity, the harder to catch that type of fish.
Now to the second factor - Bait used...
Bait are food used to attract the fishes to get hooked by the fishing rod.

Baits helps in catching of fish, though some are in such bad quality that they lower the chances of you catching even the most common fish. The percentage increased affects all fishes of all rarity. For example, if a bait increase by 25%, the chances of catching a swordfish will be 26%, prior to 1% with a standard bait which increases no % at all.

If no bait is used, the hook itself will increase your chances of catching a fish by -200%. Therefore, please take care in not running out of baits when fishing. It is not worth wasting time to catch fishes with no bait since the chances to catch the most common fish is -150%(after adding the % added by no bait). You will never catch a fish, trust me.

There are also special cases that the bait does not affect at all. This is a special feature of fishing, called treasure hauling.

When baits are used, no matter how good they are or how bad they are, they decrease your chances of hauling up a treasure item by 75%.
When no baits are used, it only decreases your chances of hauling a treasure item by 60%
The Base value of hauling a treasure item is 80%.
Catching a fish can be easily affected by these two factors, but obtaining the fish is affected by your strength.

When a fish or item is caught, to haul it up will rely on your character's strength. The mass of the fish or item will be compared with your strength.

Let x be the mass of the fish or item caught.
Let y be your strength.

If x > y+[(y)K%] , then the fish or item will drop back to the water body, you will not obtain the item.
If x <
y+[(y)K%], then the fish or item will be added your inventory.

Notice that there is a presence of K%, K% is the % bonus by the type of rod you used for the fishing. The better quality the rod, the more bonus % it gives.

For example, a broken metal pole, will give a bonus % of -10. Standard Rod will give a bonus % of 0.

Fishes obtained can be cooked to be eaten for recovery of health or sold for value. Please note that common fishes are worthless, they are too common to worth anything. Only fishes with rarity of 3 and above will worth gold bars.

Please also bear in mind that the rarity of fishes are not fixed, they may be changed due to global events and overfishing as well. ;)
Who knows, maybe in the future, salmons have a rarity of 8 and Giants Squids have a rarity of 1. :|


With that, good luck in fishing!

New Players start with a fishing level of 1.
PotionMaking
Making Potions! Love Potions, Strength potions. The possibilities are endless!
The higher level you are, the higher the chances of successfully making a potion.

PotionMaking is like a trial and error stats whereby if you do not follow the instruction for concocting a potion properly, it will either explode, does nothing or become another potion ;)

Currently, the only teacher that can teach about potions is Maria, and you have to find her since she holed herself up in a cave(not exactly true, she lives in there)
That will be a good spot to start leveling up before experimenting and create new potions!

New Players start with a PotionMaking level of 1.
Ship Skills
Attention all who likes the seas! Buy a ship, or make one and train yerself for the wild seas!

Aye! Having a ship can be fun. It provides a means of transport and also includes a ranking system as well as your standings in the entire game, comparing with other mateys!

Owning a ships is simple! A raft works well too, and it's cheap, just need a couple of driftwood. HAHs

New Players start with a ranking of Novice.
And that concludes our guide. If you feel we have left something out, do inform us by commenting on this post or tagging it on our chatbox on the right!

Thank you for your time!
Saturday, 8 November 2008

Xydonia Empire Attacks

Published by Lord of Flames under , on 11:47:00 am
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NEWSFLASH
Xydonia attacks Planet Zeeroth.....MCP reports no Zeeroth survivor from conflict
On 7/11/2008, Xydonia Empire launched an skirmish squadron to invade the planet Zeeroth which destroyed the entire planet due to use of excessive super-destructive weapons.

Xydonia Empire
attacked Zeeroth on the grounds that Zeeroth opened fire on Xydon's Galactic Belt using a fleet of 120 warships and 25 flagship which is an open indicator that Zeeroth declared war on the Xydonia Empire.

Xydonia Empire
has claimed that Zeeroth have used an traditional war tactic: sending a decoy to distract the enemy.

It is reported that on 7/11/2008, Xydonia Empire also deactivated its defence shielding system before the attack although the reason has not been known.

Xydon's Galactic Belt
, Xydonia Empire's Frontier survived the attack, handling the situation relatively well, expected of a survivor of its generation - Empire StrongArm was once its neighbour before it collapsed due to political instability.

The Xydonia Empire, not taking the attack kindly, went to great means to track down the attacker. Since the principles of the MCP states that it will not interfere with internal affairs, we will never know how the Xydonia Empire receives its intelligence....

How can a relatively young state such as Zeeroth stand against the advanced empire of Xydonia?
MCP hopes to find a survivor of the lost planet so as to find answers but Xydonia had made a clean sweep of the planet.

Xydonia Empire
have not been able to make comment due to its isolation policy imposed after the GODS War II ensued. Currently, Xydonia Empire is a part of OZ), is this an act of war from the OZ) or the empire is acting on its own behalf?

However, MCP made a breakthrough in its finding when Golden Rising S.U.N.(G.R.S.U.N.) reported that one of its patrol ships witnessed the battle occurred at Zeeroth.

According to G.R.S.U.N., the five ships sent by the Xydonia Empire were no ordinary ships, there were weapons of mass destruction that is capable of destroying the entire planet with just of its weaponry. It is reported that each ships carries more than universal limit amount of nuclear warheads and demand Xydonia Empire to surrender all excess nuclear weaponry to MCP in name of universal peace.

However, what truly disturbed MCP is that the planet started to glow like a gigantic sun rising, and finally explodes, destroying the planet totally. G.R.S.U.N. did not comment much on this due to the fact that the appearance seems to describe the empire G.R.S.U.N. which is Golden Rising S.U.N..

As of posting this, MCP is holding a conference to decide on its course of action: whether to ensure that Xydonia Empire cannot use its mass destruction weapons to prevent a repeat of events or call upon other empires to attack the empire which may cause great destruction to all parties.

This is Mr Smith reporting, Chief Reporter for Hem eXa.
Attached Document:

Map of Xydonia System:
Map of Xydonia System
Click here or picture to enlarge.

The metal looking pentagon and the metal belt in the background is the Xydonia Galactic Belt, the Xydonia Empire's Frontier.

Glance of Keller's Personal Life

Published by BEHOLD!: OZ) RampageLeader under on 3:57:00 am
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Glance of Keller's Personal Life


Posted: 07 Nov 2008 08:40 AM CST

The SPA experience. Bio and chem did I have over 2 days. Dreadful was my titration reading, little it may be. Well, let it be the 1st O level experience. Love it I may but there is more to come... But Infocomm club won the national infocomm club competition, and our teacher is gonna treat us to MIND's Cafe woot, how great is that! Thats not all, our club won 5 ipod shuffs and 3 psp haha... this holiday so perfect, and I am going to australlia in a few days!!! How good can it get?(except for the holiday hw)

Wednesday, 5 November 2008

6th Duel: Dawn of Hope

Published by Lord of Flames under , on 11:20:00 pm
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WELCOME!
TO THE CLIMAX
OF THIS AGE

Two sky tear has landed to the Mortal Realm's Surface. It came down from the Heaven itself.

It has been revealed that two sky tear are actually two gods who come out from their homeground on godland.

Who are they? We will be posting in the following few days with their history and involvements in this Realm. So do watch out for them. ;)

But a duel without a fight? The sighting of the sky tear, in fact, took place two weeks ago. It was just revealed to the public 5 days ago.

Trust us, it took us some time to find out that the 5th Duel occurred.

Can't say much now, a insight report is coming out soon. What I can say is: A major battle has occurred. =]

Stay Tuned!.......

Poll Section to be removed soon

Published by Lord of Flames under on 11:16:00 pm
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The Poll is ending soon. So make your last-minute votes before it's too late. This affects a very powerful item called the "Golden TITAN Sword".

So don't regret no having a role in changing it's course.
Thursday, 30 October 2008

♨The Drums are heard♨

Published by Lord of Flames under , on 3:38:00 pm
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The Battle has begun at GunBound City...

The Combined Forces of the Order Faction are laying siege to the dark fortress built on the debris of GunBound City.

The Chaos Faction have prepared for this onsluaght and lust for blood...

Will Vengence be made? Stay tuned for our Special Report by our reporters on the scene.
Wednesday, 29 October 2008

New Map: Ruined Hell

Published by Lord of Flames under , , on 3:22:00 pm
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Hell has fallen, the location Hell is not longer available. This location has been replaced with the location called, Ruined Hell. The picture below is the map of Ruined Hell. The location, Abyss is still locked until the map is done.
Map of Ruined Hell

To enter Ruined Hell, go through Keeper of Light's Hall and go through the underpass portal to enter.

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*
Changes:
  1. New structures
  2. New creatures
  3. Angels Guards removed, the place of reside for the guards are now empty, occasionally filled with daemons, demons, monsters.
  4. Entrance of Hell no longer have guards such as Cerberus and Wraith Knights, they are moved to inner circle of hell.
  5. The DemiGod, King of Hades, has been slain, it is no longer available as of this current build.
  6. Throne Room for the King of Hades, removed, it has been replaced by a fortress.
  7. Blood shrine moved to Abyss.
  8. Separated Hell into nine circles
*
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