|->>Navigation Help<<-|

Welcome to Combineset© game!
To navigate around the website, please refer to the Navigation Menu at the right.

Thank You!

Upcoming Events

No Upcoming events Planned. Check this place often for future updates.

Sunday 24 December 2006

Christmas Holi(Holly)

Published by Lord of Flames under , , , on 11:55:00 pm
--
Christmas! Though we did not have a countdown timer for this Christmas'06, we will have a countdown timer(mind you, the reason we are not having countdown party for every event is because we do not have enough money to organise more than 10 parties. If you are really so desperate, try sponsoring us!) for each events, including public holidays and other holidays!
Enough talk about the update, why not we talk what you guys want to talk? Yea, FREE GIFTS! Yup, this year's Christmas exchange will be the same throughout the decades. BORING? HA, if that were to happen, then it isn't Christmas.
First what is this so-called "BORING" Christmas exchange is about? Here are the rules or rather information about it:
  • In general, its like a exchange of gifts between 'ME'(I dunno which ME I meant so don't ask ME) and 'You'(Guilty as charged).
  • For only Year2006[ETF], you do not need to do anything to receive the gift, thus that year, there will no Christmas event(Eg.Kill the Freaky Snowman Event, Ice ARCHMAGE DoubleDare Event, ICEBALL FRENZY EVENT)
  • This is because I'm getting from you all something else,(don't worry, I'm not taking away a powerful item or something like that!)just a item that affect little of your adventure and even if I tell you the name of it, you wouldn't even know of it existence!
  • The item you might get from the gift exchange are randomized in a range form third class to first class. And they all have the word, 'Christmas' in front of their name.
Now let us get into details of all the items you can get from the CHRISTMAS GIFT EXCHANGE!
TABLE OF POSSIBILTY GIFTS FOR CHRISTMAS:
3rd CLASS WEAPONS(WITH NO EXCHANGE OF GIFTS FROM BOTH PARTIES)
(Included as of Year2007)*:
Christmas Sword(3rd class weapons)
Functions:

  • ATK:60~90
  • DEF:+10%
  • NO OTHER SPECIAL ABILITY.
  • Worth 100GB when sold.

Christmas Dagger(3rd class weapons)^
Functions:

  • ATK:50~100
  • DEF:+0%
  • NO OTHER SPECIAL ABILTY
  • Worth 100GB when sold.
Christmas Bow & arrow(3rd class weapons)+
Functions:

  • ATK:20~80 PER ARROW, 0~10(MELEE ATK)
  • DEF:+1%
  • NO OTHER SPECIAL ABILITY
  • Worth 100GB when sold.
Christmas Rapier(3rd class weapons)
Functions:

  • ATK:90~90
  • DEF:+10%
  • NO OTHER SPECIAL ABILITY
  • Worth 100GB when sold.
Christmas Staff(3rd class weapons)^
Functions:

  • ATK:20~50(NO SPELLS), +10% ADDITIONAL DAMAGE WHEN ATTACKING WITH SPELLS.
  • DEF:+0.1%
  • WHEN LIT, THE STAFF IS AS IF ON FIRE, WHEN THIS HAPPENS, ADDITIONAL 10% TO ALL ATTACKS!
  • Worth 100GB when sold.
Christmas shield(3rd class weapons)
Functions:

  • ATK:0~10
  • DEF:+50%
  • NO OTHER SPECIAL ABILITY
  • Worth 100GB when sold

Christmas Full Armour Set(3rd class weapons)
Functions:

  • ATK:0~0
  • DEF:+50%
  • NO OTHER SPECIAL ABILITY
  • Worth 200GB when sold

Christmas Amulet(3rd class weapons)

Functions:

  • ATK:100~110(NEED TO BE DISCOVERED)
  • DEF:+0%
  • NO OTHER SPECIAL ABILITY
  • Worth 100GB when sold

2nd CLASS WEAPONS(WITH EXCHANGE OF STANDARD GIFTS FROM BOTH PARTIES)
(Included as of Year2007)*:

Christmas Long Sword(2nd class weapons)

Functions:

  • ATK:100~150
  • DEF:+20%

SPECIAL FEATURES:

  • HIGHER RANGE BY 3 COMPARED TO CHRISTMAS SWORD.
  • LIGHTER THAN CHRISTMAS SWORD BY 10KG.
  • SPEED +10% WHEN EQUIPPED OR WHEN RATHER WHEN RECEIVED.
  • SUPPORTS DEATH BLOW BONUS(+1milEXP).
  • Worth 1milGB when sold.

Christmas Assassin's Dagger(2nd class weapons)^

Functions:

  • ATK:90~160
  • DEF:+5%

SPECIAL FEATURES:

  • SILENCER CAPABILITY THAT MAKES ABSOLUTELY NO SOUND AT ALL WHEN YOU ATTACK, IDEAL FOR THIEFS.
  • DUAL WIELD CAPABILITY.
  • SUPPORTS INSTANT KILL BONUS(+1milEXP).
  • Worth 0.9milGB when sold.

Christmas Spear Bow(2nd class weapons)+

Functions:

  • ATK:40~160 PER SPEAR, 20~30(MELEE ATK)
  • DEF:+1%

SPECIAL FEATURES:

  • TWO ARMING AMMO FUNCTION-ARROWS AND SPEARS.
  • EXTREME AMMO SPEED ENHANCE(+100% speed of the ammo).
  • SUPPORTS FAR RANGE DEATH KILL BONUS(+1mil EXP)
  • Worth 2.9milGB when sold.

Christmas scimitar(2nd class weapons)

Functions:

  • ATK:150~205(SLASH),1~149(STAB)
  • DEF:+15%

SPECIAL FEATURES:

  • LIGHTWEIGHT(8KG)
  • DEATH RESURRECTION-AFTER DESTRUCTION OR SACRIFICE OF THE WEAPON, IT WILL BE AUTO-REVIVE, FULL HEALTH
  • LIVING WEAPON, HUMAN AI(INT 2000)
  • SUPPORTS DEATH SLASH COMBO(+80% DAMAGE)
  • SUPPORTS DEATH BLOW BONUS(+1milEXP)
  • Worth 0.5milGB when sold.

Christmas Winter Staff(2nd Class weapons)

Functions:

  • ATK:25~150(NO MAGIC),151~200(MAGIC ABILITY)
  • DEF:+100%(MAGICAL BARRIER, ONE SIDED)

SPECIAL FEATURES:

  • ALL ICE ATTACKS IN THE ARENA +10% EFFECT
  • PASSIVE WEAK ICE AURA, ADDING ANOTHER ADDITIONAL 10% EFFECT ON ALL ICE TYPE MOVES.
  • FREE-OF-CHARGE LIGHT SOURCE!
  • SUPPORTS DEATH GRIP BONUS(+2milEXP)
  • Worth 2.5milGB when sold.

Chirstmas Educational Shield(2nd Class Weapons)

:Functions

*ATK:0~40

*DEF:+100%

:SPECIAL FEATURES

  • INT +205
  • SPIKED SHIELD
  • POTENT POISON
  • PASSIVE ENCHANTMENT(+10% DAMAGE DONE BY THIS WEAPON)
  • SUPER CONDUCTOR OF HEAT
  • Worth 1.9mil GB when sold.

Christmas Spacesuit Armour(2nd Class Weapons)

Functions:

  • ATK:20~25, 100~100(LASER)
  • DEF:+180%

SPECIAL FEATURES:

  • JETPACK INSTALLED TO ENABLE SHORT-TERM FLYING IN THE AIR(1 MINUTE ON AIR, 3 TIMES PER BATTLE, ONCE A DAY OUTSIDE BATTLE)
  • RIGHT HAND EQUIPPED WITH LASER GUN THAT DOES 100 DAMAGE THAT CAN ONLY BE USED THRICE A BATTLE.
  • BULLET-PROOF COATING TO PREVENT BEING SHOT.
  • Worth 3.0milGB when sold.

Christmas Icy Eyes(2nd Class Weapons)

->RARE OBJECT!!!

->CHANCES OF GETTING THIS ITEM IS LESS THAN 10% UNLESS YOU ARE DESTINED TO HAVE IT.

Functions:

  • idea taken from psychic eyes
  • ATK:200~290(ICE MAGIC ATTACK)
  • DEF:N/A

SPECIAL FEATURES:

  • COMPLETE LV.1~80 SIMILAR TO PSYCHIC ABILITY SPELLS TO DISCOVER AND USE!
  • MAGIC POINTS +400
  • PASSIVE ICE ATTACK ENHANCEMENT(+100 DAMAGE)
  • DETECTOR CAPABILITY
  • REINCARNATION ABILITY; UNABLE TO BE DESTROYED
  • Worth 10milGB when sold.

1st CLASS WEAPONS(WITH EXCHANGE OF POWERFUL~LEGENDARY GIFTS FROM BOTH PARTIES)
(Included as of Year2008)*:

Christmas Genie BroadSword(1st Class Weapons)
Functions:
  • ATK:300~450 PER SLASH, ONE TURN ABLE TO HIT TWO TIMES.
  • DEF:+40%

SPECIAL FEATURES:

  • OCCASIONALLY SUMMONING OF A HIGH-RANK GENIE(MASTER GENIE)
  • SWORD RANGE:8
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT-10 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.90
  • ENCHANTED RUBY ENGRAVED INSIDE OF THE HILT TO PROTECT PLAYER FROM MELEE ATTACKS LOWER THAN 100 DAMAGE.
  • DOUBLE-EDGED BLADE TO ENSURE QUALITY EFFECTIVENESS.
  • SUPPORTS DEATH SLASH COMBO(+80% DAMAGE)
  • SUPPORTS DEATH BLOW(+1MIL EXP)
  • Worth 25milGB when sold.

Christmas Dragon Dagger(1st Class Weapons)
Functions:
  • ATK:290~460 PER SLASH, 15% Blood Loss
  • DEF:+10%

SPECIAL FEATURES:

  • DragonSlayer - DOUBLE DAMAGE WHEN ATTACKING DRAGONS. 5% TO DEAL TRIPLE DAMAGE.
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT-5 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.80
  • ENCHANTED RUBY ENGRAVED INSIDE OF THE HILT TO PROTECT PLAYER FROM MAGIC ATTACKS LOWER THAN 150 DAMAGE.
  • DOUBLE-EDGED BLADE TO ENSURE QUALITY EFFECTIVENESS.
  • SUPPORTS FATAL SLASH
    (INSTANT DEATH TO BELOW 1000HP MONSTERS, +1000DAMAGE TO OTHERS)
  • SUPPORTS DEATH BLOW(+1MIL EXP)
  • Worth 25milGB when sold.

Christmas BulletStrike+ (1st Class Weapons)
Functions:

  • ATK:350~380 PER SHOT
  • AGL:+15%

SPECIAL FEATURES:

  • PIERCING STRIKE - 30% TO NEGATE ALL DEFENCE RATING.
  • WORMHOLE BYPASS - 5% CHANCE TO ACTIVATE
    (100% ACCURACY, NO MISSES ALLOWED)
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT-0 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.90
  • MAGIC-IMMUNE, THE BULLETS ARE IMMUNE TO MAGIC.
  • Worth 15milGB when sold.

Christmas Slush scimitar (1st Class Weapons)
Functions:

  • ATK:200~400 PER SLASH, STAB DEAL 20% DAMAGE ONLY
  • DEF:+20%

SPECIAL FEATURES:

  • FREEZING PARRY - SLOWS ATTACKERS.
  • DARK BLOOD - 5% CORRUPTION.
  • FLAME WHEEL - BURNS TARGET WITH +500 FIRE DAMAGE
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT- 10 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.95
  • Worth 20milGB when sold.

Christmas Elemental staff (1st Class Weapons)^
Functions:

  • ATK:200~400(MELEE)
  • LUCK:+50
  • MAGIC: +2000

SPECIAL FEATURES:

  • HASTE - USER ALWAYS MAKE FIRST MOVE IN BATTLE.
  • MULTIFORM - DIFFERENT APPEARANCE AND RANDOM ABILITY DEPENDING ON USER'S ELEMENTAL TYPE.
  • RANDOM ABILITY - HAVE A RANDOM 1ST CLASS ABILITY WHENEVER IN BATTLE.
  • UNBENDING - THIS WEAPON CANNOT BE SACRIFICED.
  • BUILT-IN N-CARTRIDGE SYSTEM (DEFAULT- 30 AMMO)
  • SUPPORTS N-CARTRIDGES SPELLS TO UP TO LV.99
  • Worth 25milGB when sold.

Christmas Snowcross shield (1st Class Weapons)
Functions:

  • ATK:1~45
  • DEF:+2500
  • MAGIC: +250

SPECIAL FEATURES:

  • HOLY LIGHT - 45% CHANCE TO EMIT A HOLY LIGHT LV.3 AT ATTACKER WHEN BLOCKED.
  • ICE BEAM- 45% CHANCE TO EMIT A ICE BEAM LV.3 AT ATTACKER WHEN BLOCKED.
  • HURRICANE BLOCK - DEFLECTS RANGE ATTACKS TO A RANDOM AREA.
  • RIGID STEEL - 15% TO CAUSE TARGET TO LOSE A TURN FROM STUN WHEN USING SHIELD TO ATTACK.
  • SNOW STORM - CREATES A DEVASTATING SNOWSTORM UPON ENTERING BATTLE. DAMAGES EVERYONE IN THE FIELD FOR 300~600 ICE DAMAGE.
    ATTACKS FROM SNOWSTORM CAN BE BLOCKED.
  • Worth 35milGB when sold.

Christmas Snowcross shield (1st Class Weapons)
Functions:

  • ATK:0~1
  • DEF:+3000
  • STR: +250

SPECIAL FEATURES:

  • RAM SLAM - 15% CHANCE TO CAUSE TARGET TO LOSE A TURN FROM STUN WHEN SLAMMING ARMOUR AGAINST TARGET.
  • REFLECTIVE SURFACE- IMMUNE TO LIGHT-BASED SPELLS.
  • GOD-STRENGTH - ENCHANTED ARMOUR ENABLES USER TO EQUIP ALL WEAPONS REGARDLESS OF STRENGTH REQUIREMENTS.
  • 3 CHANCES - RECEIVES NO DAMAGE FOR THREE TIMES PER BATTLE.
  • PASSIVE ICE AURA, ADDITIONAL 25% EFFECT ON ALL ICE TYPE ATTACKS.
    SLOWS UNFRIENDLY UNITS 80 SPEED AS WELL.
  • Worth 30milGB when sold.

Christmas Frostdoom (1st Class Weapons)
Functions:

  • ATK:0~0

SPECIAL FEATURES:

  • FORCE SLAM - 75% CHANCE TO CAUSE TARGET TO LOSE A TURN FROM STUN WHEN USED AGAINST TARGET. MAX USE OF 3 PER BATTLE.
  • MIND SHIELD - IMMUNE TO PSYCHIC-BASED SPELLS.
  • TRI-BEAM - 30% CHANCE TO SHOOT OUT A VOLCAN BLAST, FROST BEAM, NATURE BLAST AT A RANDOM HOSTILE TARGET WHEN ATTACKING. 15% CHANCE TO SHOOT TWO OF THE ABOVE MENTIONED, 7.5% TO SHOOT ALL THREE.
  • FORESIGHT -35% CHANCE TO EVADE THE INCOMING ATTACKS TOTALLY.
  • OVER-TAUNT - CAST UPON ENTERING BATTLE, SUBSEQUENT UNFRIENDLY UNITS WHO ENTERED THE FIELD HEREAFTER WILL NOT BE AFFECTED BY THIS SKILL.
    FORCES ALL HOSTILE UNITS TO ATTACK ONLY YOU AT EVERY SINGLE TURN, FAILURE TO DO WILL RESULT IN 100HP LOSS.
    USER GETS ARMOUR +500 BUFF FOR 1 TURN WHEN ATTACKED BY EACH ATTACKER AFFECTED BY OVER-TAUNT.[STACKABLE]
  • Worth 35milGB when sold.


*updated as of 19/12/2008
^only one is given; no more, no less.
+ No ammo included.

0 comments :

Post a Comment

Related Posts with Thumbnails
 

|->>Navigation Menu<<-|


Return to Top
Upcoming Events
Entries
Archive
Post Categories
Links
Secret War Journal
Hide Menu