|->>Navigation Help<<-|

Welcome to Combineset© game!
To navigate around the website, please refer to the Navigation Menu at the right.

Thank You!
Mortal(s) Viewing
Questions? Click here!

Upcoming Events

No Upcoming events Planned. Check this place often for future updates.

Wednesday, 24 June 2009

☣Rotting Golems☣

Published by Leroy Lim under on 12:00:00 AM
--
"Rotting Golems are feared for its brutality and aggressiveness. It is considered a miracle if one is to go near and comes back. However, despite this, Rotting Golems are a bloated form of its weaker cousin - Flesh Golems."
- Alex, DragonSlayer
Basic Information:
  • HP: 5000
  • MP: 100
  • ATK: 0 [MELEE]
  • DEF: 10
  • Speed: 5
Abilities:
  • Unholy Rot [Passive]
    Even the smell of them would make you wish you hadn't smelled it. *Vomit*
    1. Deals 500 damage per turn to all units in a 1m radius.
    2. Rotting Golems are immune to this.
    3. Does not affect Mechanical units.
    4. Affects items[Organic].
  • Body Slam [Spell]
    1. Cost 0 MP to cast.
    2. Deals damage equivalent to its current health to its victims.
    3. Kills the Rotting Golem and causes an explosion which deals 1000 Fire Damage to units in 0.5m radius.
    4. 50% Chance of stunning affected units for 3 turns; also moves them 10m away from source of explosion.
  • Summon Spiked Club [Spell]
    1. Cost 10 MP to cast; 3 turns cooldown
    2. Has 1500 HP; Can be affected by Unholy Rot.
    3. Temporarily increases user's ATK by 500; this is in effect as long as it is equipped.
    4. 15% Chance to inflict additional 200 Earth Damage upon each successive attack.

0 comments:

Post a Comment

Related Posts with Thumbnails
 

>|+Songs+|<

Music Player Playing "'Ghost Blood' - Pandora Hearts OST"

Click here for more Songs!

|->>Navigation Menu<<-|


Return to Top
Upcoming Events
Entries
Archive
Post Categories
Chat! [Live]
Links
Songs
Secret War Journal
Hide Menu